c# - Processing int to name of list -


i try write simple console application hanoi towers. stuck @ 1 point.

in program ask person write tower wants put disk, but: have 3 lists towers, i'll ask number gamer , how can build "compare method"? because don't want copy same piece of code 6 times...

class towers : disks {     //public towers(int value, int whereitis) : base(value, whereitis) { }      public list<disks> tower1 = new list<disks>();     public list<disks> tower2 = new list<disks>();     public list<disks> tower3 = new list<disks>();      public void compare(int dyskfrom, int dyskwhere) {     }      public void display() {          foreach(var in tower1){             console.writeline("where: {0} | value: {1}", i.whereitis, i.value);         }     }      public void build(int towerhigh) {         (int = towerhigh; > 0; i--) {             tower1.add(new disks {value = i, whereitis = 1 });         }     } }  class disks {     public int value; //wartosc krazka     public int whereitis; //na ktorej wiezy sie on znajduje }  class program {     static void main(string[] args)     {         towers tower = new towers();         int towerhigh;         console.write("podaj wysokość wieży: ");         towerhigh = int.parse(console.readline());          tower.build(towerhigh);         tower.display();         tower.compare(1, 2);     } } 

it's easier create array of stack<disk>(). way can select tower index.

i use stack, because thats typically functionality need.

something like: pseudo (typed in browser, no syntax checked)

class disk {     public int size {get; set;} }  static void main(string[] args) {     // create stack<disk> array     stack<disk>[] towers = new stack<disk>[3];      // create each tower     for(int i=0;i<towers.length;i++)     {            towers[i] = new stack<disk>();          // fill towers.         for(int j=3;j>0;j--)             towers[i].enqueue(new disk {  size = j });     }      bool isholdingdisk = false;      while(true)     {         displaytowers(towers);          if(isholdingdisk)             console.writeline("on tower want place it?");         else             console.writeline("choose tower pick disk");          var key = console.readkey(true);          var chosentowerindex = 0;          switch(key)         {             case(key.escape):                 break;              case(key.d1):                 chosentowerindex = 0;                 break;              case(key.d1):                 chosentowerindex = 1;                 break;              case(key.d1):                 chosentowerindex = 2;                 break;              // etc...         }          if((chosentowerindex < 1) || (chosentowerindex >= towers.length))             continue;          // check here if holding disk          if(isholdingdisk)         {             // logic testing if can place disk here...              // using towers[chosentowerindex]              // check if completed...             if(completed)                 break;              isholdingdisk = false;         }         else         {             // check if can pickup disk....(if there any)             isholdingdisk = true;         }     }      // final display...     displaytowers(towers);      console.writeline("thanks playing"); }  static void displaytowers(stack<disk>[] towers) {     // draw fancy asc-ii art... } 

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